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arne 2024-08-17 19:35:58 +02:00
parent c603743a10
commit cdf56fe734
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# www.br0tcraft.de
## Lokalen Webserver starten
```
.\hugo.exe -D server
```
## neuen Post erstellen
im Ordner content\blog\posts eine neue Datei mit der Endung .md anlegen.
```
---
title: Unterm Strich ist alles besser
date: 2021-12-27
---
```

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---
title: "{{ replace .Name "-" " " | title }}"
date: {{ .Date }}
draft: true
---

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baseURL = "https://www.br0tcraft.de/"
languageCode = "de-de"
title = "br0tcraft.de"
theme = "LoveIt"
publishdir = "/var/www/localhost/htdocs"
[menu]
[[menu.main]]
identifier = "blog"
name = "Blog"
url = "/blog/"
title = ""
weight = 1
[[menu.main]]
identifier = "categories"
name = "categories"
url = "/categories/"
title = ""
weight = 2
[params]
version = "0.2.X"
description = "Hi, ich bin Tom!"
defaultTheme = "auto"
dateFormat = "2006-01-02"
[params.app]
title = "br0tcraft.de"
noFavicon = false
svgFavicon = ""
themeColor = "#ffffff"
iconColor = "#5bbad5"
tileColor = "#da532c"
[params.search]
enable = true
type = "lunr"
contentLength = 4000
placeholder = ""
maxResultLength = 10
snippetLength = 30
highlightTag = "em"
absoluteURL = false
[params.search.algolia]
index = ""
appID = ""
searchKey = ""
[params.header]
desktopMode = "fixed"
mobileMode = "auto"
[params.footer]
enable = true
custom = ''
hugo = true
copyright = true
author = true
since = 2021
license = '<a rel="license external nofollow noopener noreffer" href="https://creativecommons.org/licenses/by-nc/4.0/" target="_blank">CC BY-NC 4.0</a>'
[params.section]
paginate = 20
dateFormat = "01-02"
rss = 10
[params.list]
paginate = 20
dateFormat = "01-02"
rss = 10
[params.home]
rss = 10
[params.home.profile]
enable = true
title = "Hi, ich bin Tom!"
avatarURL = "/images/avatar.png"
subtitle = "Mein Spitzname ist Tim, Du darfst Maik zu mir sagen."
typeit = true
social = false
disclaimer = ""
[params.home.posts]
enable = true
paginate = 6
defaultHiddenFromHomePage = false
[params.social]
RSS = true # LoveIt NEW | 0.2.0
[params.page]
hiddenFromHomePage = false
hiddenFromSearch = false
twemoji = false
lightgallery = false
ruby = true
fraction = true
fontawesome = true
linkToMarkdown = true
rssFullText = false
[params.page.toc]
enable = true
keepStatic = true
auto = true
[params.page.math]
enable = true
blockLeftDelimiter = ""
blockRightDelimiter = ""
inlineLeftDelimiter = ""
inlineRightDelimiter = ""
copyTex = true
mhchem = true
[params.page.code]
copy = true
maxShownLines = 10
[params.page.mapbox]
accessToken = ""
lightStyle = "mapbox://styles/mapbox/light-v9"
darkStyle = "mapbox://styles/mapbox/dark-v9"
navigation = true
geolocate = true
scale = true
fullscreen = true
[params.page.share]
enable = true
Twitter = true
Facebook = false
Linkedin = false
Whatsapp = true
Pinterest = false
Tumblr = false
HackerNews = false
Reddit = false
VK = false
Buffer = false
Xing = false
Line = true
Instapaper = false
Pocket = false
Digg = false
Stumbleupon = false
Flipboard = false
Weibo = false
Renren = false
Myspace = false
Blogger = false
Baidu = false
Odnoklassniki = false
Evernote = false
Skype = false
Trello = false
Mix = false
[params.page.comment]
enable = true
[params.page.library]
[params.page.library.css]
# someCSS = "some.css"
# located in "assets/"
# Or
# someCSS = "https://cdn.example.com/some.css"
[params.page.library.js]
# someJavascript = "some.js"
# located in "assets/"
# Or
# someJavascript = "https://cdn.example.com/some.js"
# LoveIt CHANGED | 0.2.10 Page SEO config
[params.page.seo]
images = []
[params.page.seo.publisher]
name = ""
logoUrl = ""
[params.typeit]
speed = 100
cursorSpeed = 1000
cursorChar = "|"
duration = -1
[params.verification]
google = ""
bing = ""
yandex = ""
pinterest = ""
baidu = ""
[params.seo]
image = ""
thumbnailUrl = ""
[params.analytics]
enable = false
[params.cookieconsent]
enable = true
[params.cookieconsent.content]
message = ""
dismiss = ""
link = ""
[params.cdn]
data = ""
[params.compatibility]
polyfill = false
objectFit = false
[markup]
[markup.highlight]
codeFences = true
guessSyntax = true
lineNos = true
lineNumbersInTable = true
# false is a necessary configuration
# (https://github.com/dillonzq/LoveIt/issues/158)
noClasses = false
[markup.goldmark]
[markup.goldmark.extensions]
definitionList = true
footnote = true
linkify = true
strikethrough = true
table = true
taskList = true
typographer = true
[markup.goldmark.renderer]
unsafe = true
[markup.tableOfContents]
startLevel = 2
endLevel = 6
[author]
name = "br0tcraft"
email = "alex@br0tcraft.de"
link = ""
[sitemap]
changefreq = "weekly"
filename = "sitemap.xml"
priority = 0.5
[Permalinks]
# posts = ":year/:month/:filename"
posts = ":filename"
[privacy]
[privacy.twitter]
enableDNT = true
[privacy.youtube]
privacyEnhanced = true
[mediaTypes]
[mediaTypes."text/plain"]
suffixes = ["md"]
[outputFormats.MarkDown]
mediaType = "text/plain"
isPlainText = true
isHTML = false
[outputs]
home = ["HTML", "RSS", "JSON"]
page = ["HTML", "MarkDown"]
section = ["HTML", "RSS"]
taxonomy = ["HTML", "RSS"]
taxonomyTerm = ["HTML"]

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---
title: 3ds
date: 2023-05-011
categories:
- games
---
![](/games/space/screenshot.png)
- [Spielen](/games/3ds/)
- [Downloaden](/games/space/download/2023-05-07.zip)

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---
title: Spaceshooter
date: 2023-05-07
categories:
- games
---
![](/games/space/screenshot.png)
- [Spielen](/games/space/)
- [Downloaden](/games/space/download/2023-05-07.zip)

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---
title: Unterm Strich ist alles besser
date: 2021-12-27
---
# Alter ist das Geil hier
okay, dann schreib ich halt
```
if(keyCode(KeyCode.Input=A))
```

BIN
hugo.exe

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// Name: Speech to Text
// ID: SpeechToTextByBr0tcraft
// Description: An easy way to convert speech to text.
(function (Scratch) {
'use strict';
// Ensure the extension runs unsandboxed
if (!Scratch.extensions.unsandboxed) throw new Error('This extension must run unsandboxed');
class SpeechToTextExtension {
constructor(runtime) {
this.runtime = runtime;
this.recognition = new webkitSpeechRecognition();
this.audio = new Audio();
this.recognition.lang = 'de-DE'; // Default language
}
getInfo() {
return {
id: 'SpeechToTextByBr0tcraft',
name: 'Speech to Text',
color1: '#80abff',
color2: '#3a7eff',
color3: '#0058ff',
menuIconURI: 'data:image/svg+xml;base64,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',
blocks: [
{ opcode: 'konvert', blockType: Scratch.BlockType.REPORTER, text: 'Convert speech to text', disableMonitor: true },
{ opcode: 'setLanguage', blockType: Scratch.BlockType.COMMAND, text: 'Set language to [l]', arguments: { l: { type: Scratch.ArgumentType.STRING, defaultValue: 'de-DE', menu: 'LANGUAGE' } } },
{ opcode: 'Language', blockType: Scratch.BlockType.REPORTER, text: 'language' },
],
menus: {
LANGUAGE: {
acceptReporters: true,
items: [
{ text: 'English', value: 'en-US' },
{ text: 'Spanish', value: 'es-ES' },
{ text: 'French', value: 'fr_FR' },
{ text: 'German', value: 'de-DE' },
{ text: 'Italian', value: 'it-IT' },
{ text: 'Japanese', value: 'ja-JP' },
{ text: 'Korean', value: 'ko-KR' },
{ text: 'Portuguese', value: 'pt-BR' },
{ text: 'Chinese', value: 'zh-CN' },
{ text: 'Russian', value: 'ru-RU' },
],
},
},
};
}
konvert() {
this.recognition.interimResults = false;
return new Promise((resolve, reject) => {
this.recognition.onresult = (event) => {
const transcript = event.results[0][0].transcript;
resolve(transcript);
};
this.recognition.onerror = (event) => {
reject(`Error in speech recognition: ${event.error}`);
};
// Start the speech recognition when the block is triggered
this.recognition.start();
});
}
setLanguage(args) {
const newLanguage = args.l;
this.recognition.lang = newLanguage;
}
Language(args) {
return this.recognition.lang;
}
}
// Register the extension with Scratch
Scratch.extensions.register(new SpeechToTextExtension());
})(Scratch);

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body { padding: 0; margin: 0 }
#unity-container { position: absolute }
#unity-container.unity-desktop { left: 50%; top: 50%; transform: translate(-50%, -50%) }
#unity-container.unity-mobile { width: 100%; height: 100% }
#unity-canvas { background: #231F20 }
.unity-mobile #unity-canvas { width: 100%; height: 100% }
#unity-loading-bar { position: absolute; left: 50%; top: 50%; transform: translate(-50%, -50%); display: none }
#unity-logo { width: 154px; height: 130px; background: url('unity-logo-dark.png') no-repeat center }
#unity-progress-bar-empty { width: 141px; height: 18px; margin-top: 10px; margin-left: 6.5px; background: url('progress-bar-empty-dark.png') no-repeat center }
#unity-progress-bar-full { width: 0%; height: 18px; margin-top: 10px; background: url('progress-bar-full-dark.png') no-repeat center }
#unity-footer { position: relative }
.unity-mobile #unity-footer { display: none }
#unity-webgl-logo { float:left; width: 204px; height: 38px; background: url('webgl-logo.png') no-repeat center }
#unity-build-title { float: right; margin-right: 10px; line-height: 38px; font-family: arial; font-size: 18px }
#unity-fullscreen-button { float: right; width: 38px; height: 38px; background: url('fullscreen-button.png') no-repeat center }
#unity-warning { position: absolute; left: 50%; top: 5%; transform: translate(-50%); background: white; padding: 10px; display: none }

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<!DOCTYPE html>
<html lang="en-us">
<head>
<meta charset="utf-8">
<meta http-equiv="Content-Type" content="text/html; charset=utf-8">
<title>Unity WebGL Player | spacegame</title>
<link rel="shortcut icon" href="TemplateData/favicon.ico">
<link rel="stylesheet" href="TemplateData/style.css">
</head>
<body>
<div id="unity-container" class="unity-desktop">
<canvas id="unity-canvas" width=960 height=600></canvas>
<div id="unity-loading-bar">
<div id="unity-logo"></div>
<div id="unity-progress-bar-empty">
<div id="unity-progress-bar-full"></div>
</div>
</div>
<div id="unity-warning"> </div>
<div id="unity-footer">
<div id="unity-webgl-logo"></div>
<div id="unity-fullscreen-button"></div>
<div id="unity-build-title">spacegame</div>
</div>
</div>
<script>
var container = document.querySelector("#unity-container");
var canvas = document.querySelector("#unity-canvas");
var loadingBar = document.querySelector("#unity-loading-bar");
var progressBarFull = document.querySelector("#unity-progress-bar-full");
var fullscreenButton = document.querySelector("#unity-fullscreen-button");
var warningBanner = document.querySelector("#unity-warning");
// Shows a temporary message banner/ribbon for a few seconds, or
// a permanent error message on top of the canvas if type=='error'.
// If type=='warning', a yellow highlight color is used.
// Modify or remove this function to customize the visually presented
// way that non-critical warnings and error messages are presented to the
// user.
function unityShowBanner(msg, type) {
function updateBannerVisibility() {
warningBanner.style.display = warningBanner.children.length ? 'block' : 'none';
}
var div = document.createElement('div');
div.innerHTML = msg;
warningBanner.appendChild(div);
if (type == 'error') div.style = 'background: red; padding: 10px;';
else {
if (type == 'warning') div.style = 'background: yellow; padding: 10px;';
setTimeout(function() {
warningBanner.removeChild(div);
updateBannerVisibility();
}, 5000);
}
updateBannerVisibility();
}
var buildUrl = "Build";
var loaderUrl = buildUrl + "/space.loader.js";
var config = {
dataUrl: buildUrl + "/space.data.gz",
frameworkUrl: buildUrl + "/space.framework.js.gz",
codeUrl: buildUrl + "/space.wasm.gz",
streamingAssetsUrl: "StreamingAssets",
companyName: "Br0t craft",
productName: "spacegame",
productVersion: "0.1",
showBanner: unityShowBanner,
};
// By default Unity keeps WebGL canvas render target size matched with
// the DOM size of the canvas element (scaled by window.devicePixelRatio)
// Set this to false if you want to decouple this synchronization from
// happening inside the engine, and you would instead like to size up
// the canvas DOM size and WebGL render target sizes yourself.
// config.matchWebGLToCanvasSize = false;
if (/iPhone|iPad|iPod|Android/i.test(navigator.userAgent)) {
// Mobile device style: fill the whole browser client area with the game canvas:
var meta = document.createElement('meta');
meta.name = 'viewport';
meta.content = 'width=device-width, height=device-height, initial-scale=1.0, user-scalable=no, shrink-to-fit=yes';
document.getElementsByTagName('head')[0].appendChild(meta);
container.className = "unity-mobile";
// To lower canvas resolution on mobile devices to gain some
// performance, uncomment the following line:
// config.devicePixelRatio = 1;
canvas.style.width = window.innerWidth + 'px';
canvas.style.height = window.innerHeight + 'px';
unityShowBanner('WebGL builds are not supported on mobile devices.');
} else {
// Desktop style: Render the game canvas in a window that can be maximized to fullscreen:
canvas.style.width = "960px";
canvas.style.height = "600px";
}
loadingBar.style.display = "block";
var script = document.createElement("script");
script.src = loaderUrl;
script.onload = () => {
createUnityInstance(canvas, config, (progress) => {
progressBarFull.style.width = 100 * progress + "%";
}).then((unityInstance) => {
loadingBar.style.display = "none";
fullscreenButton.onclick = () => {
unityInstance.SetFullscreen(1);
};
}).catch((message) => {
alert(message);
});
};
document.body.appendChild(script);
</script>
</body>
</html>

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Subproject commit f787a4e5ad4edf60467658d10c286248dc5027a6