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# USB Keyboard with the Waveshare ESP32-S3-Zero
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The `keyboard.ino` sketch registers the ESP32-S3-Zero as a USB HID keyboard.
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After an initial delay of two seconds, it types `Hello Creat0r ` once every
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second. The keystrokes go to the currently focused window; open an empty
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text editor window to try it out.
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## Prerequisites
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- `arduino-cli` and `esptool` available on your `PATH`
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- Espressif's `esp32:esp32` Arduino board package
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- GNU Make for the Makefile commands
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- A USB data cable and access to the board's serial port
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The local development environment has Arduino CLI 1.5.1, the `esp32:esp32`
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board package 3.3.12, and esptool 5.3.1 installed. The sketch uses the USB
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libraries included in the ESP32 board package; no additional Arduino
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libraries are required.
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Run all commands below from the `keyboard` project directory.
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## Compile Manually
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```sh
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arduino-cli compile --fqbn "esp32:esp32:esp32s3:USBMode=default,CDCOnBoot=default,FlashSize=4M,PartitionScheme=default" --output-dir build .
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```
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The board configuration targets the ESP32-S3 with 4 MB of flash and the USB
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and partition settings shown above. Output files are saved in `build/`.
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The merged flash image `build/keyboard.ino.merged.bin` is used for flashing.
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## Flash Manually
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Connect the board via USB and specify the appropriate port. The port used
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previously was `/dev/ttyACM1`:
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```sh
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esptool --chip esp32s3 --port /dev/ttyACM1 --baud 460800 write-flash 0x0 build/keyboard.ino.merged.bin
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```
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The merged image is written starting at address `0x0`. If your device has a
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different name, adjust the value after `--port`.
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## Compile and Flash with Make
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Compile only:
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```sh
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make compile
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```
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Compile and then flash:
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```sh
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make flash
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```
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Running `make` without a target is equivalent to `make compile`. The `flash`
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target runs `compile` first and only flashes if compilation succeeds.
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You can override the port and baud rate when running Make:
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```sh
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make flash PORT=/dev/ttyACM0 BAUD=460800
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```
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The default values match the manual commands. You can also customize
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`ARDUINO_CLI`, `ESPTOOL`, `FQBN`, and `BUILD_DIR` using Make variables,
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for example: `make compile BUILD_DIR=build-test`.
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Delete generated binaries and other build files:
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```sh
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make clean
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```
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This removes the entire `build/` output directory. If you used a custom
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directory, specify the same value: `make clean BUILD_DIR=build-test`.
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